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Close enough to that Scourge that she doesn't have to move and therefore can use puncture to get some good damage once the ARM is broken Give Alette something that adds to her STR (or a STR resist item if you don't have enough plus STR ones) and have her go third. Whoever is your best ARM breaker have them equip your best +BRK item and go second and break that Warped Scourges ARM as much as you can the first turn. Have Spinegrinder take out 4 ARM on Scourge If it's track have him be next Iver near a Warped Scourge and go invisible.
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Put him first and summon Spinegrinder near a Warped Scourge. Hopefully you chose for Eirik to summon bear instead of track. Either way this is what strategy I would suggest for your party. I have faced what you have described with the six Warped Dreges, in the past but it was either because I was on hard difficulty, it was an earlier (and non-nerfed) build, or possibly because I had a different party composition. I have seen where you get different opponents based on who is in your party and possibly your levels (total or highest, I don't know).
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Do you have the latest build of the game? I'm on 2.30.85 and just played that battle on Normal tonight.
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